The idea here was to be able to rotate any grab move, while inverted. Although I wish I could have carved accross the ramp as well as control the front of backflip orientation. I think I was able to capture the basic ideas is these Quicktime files.
Your game engine is very forgiving when it comes to being inverted while landing on the ramp. That's why I think these tricks would be possible to see in THPS3.
Each of these movies are about 1.2 Megs.
Inverted 540 Indy Grab
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Inverted 540 Japan
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Inverted 540 Shove it Rewind
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Inverted 720 Airwalk
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Inverted 720 I-footed Japan
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Inverted 720 540 Flip
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Inverted 720 360 Flip to Heelflip Varial Lien
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Inverted 720Crossbone
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Inverted 720Benihana
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Inverted 720 Judo
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Inverted 720 Mute
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Inverted 720 Tailgrab
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Inverted 720 Stalefish
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Inverted 720 Roastbeef
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Inverted 720 Hospital Flip
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Inverted 720 Sal Flip
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Inverted Frontside 540
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Inverted 720 Indy Stiffy
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Anti Christ Air
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Inverted Christ Air 540
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Inverted Fingerflip Airwalk
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720 Christ Flip
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Inverted 720 Front Flip Method
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Inverted Double 540 Flip
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Inverted 720 Backflip Method
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